Product Designer

I’m a technical designer who thrives in complex problem spaces, whether it’s redesigning developer tools, simplifying enterprise workflows, or turning data into actionable insights. With over a decade of experience, I’ve built design systems, led product transformations, and taught interaction and game design as a university professor, blending hands-on execution with mentorship to create impactful products and teams.

Analytics Platform | 2025

Uplevel

At Uplevel, where I led an end-to-end product redesign, the challenge was transforming surface-level metrics into actionable insights through intuitive data visualization and AI-driven reporting. This increased engineering executive engagement in the product by 50% and resulted in productivity gains on the measure of 20x for their key delivery metrics.

View Case Study
Serverless Database | 2023

FaunaDB

After extensive user research, I designed a new in-product experience to help onboard users and get them to activation without having to learn a new query language, improving upon the current experience of 2-3 days to activation down to just 15 minutes.

View Case Study
Observability Platform | 2020

New Relic

I completely redesigned the Identity & Access Management tools within New Relic. This included a new migration feature that allowed all of their over 4 million users to migrate to a new user model in as little as 3 simple clicks.

View Case Study
Aviation Platform | 2018

Schedaero

I led the design of Schedaero’s first ever iOS app, built to let private charter operators and flight departments share information with their pilots and crew. This enabled a fully digital workflow for end-to-end trip logistics.

View Case Study

About

A Pacific Northwest native, I enjoy an abundance of hiking, cycling, rock climbing, and general outdoor awesomeness. I can also be found indulging in the occasional 8-hour epic session of Twilight Imperium, arguably one of the greatest board games of all time.

View Resume